Bandai’s home video games including Dragon Ball Z entertains and connects millions of players

Core Business Impact (Entertainment)

Written by
Reviewed by
Alice A.

The $300 billion (Bn) global video gaming industry provides 2 billion people with social networks and entertainment1,2. Each day, gamers worldwide spend around two hours playing, one hour watching game streams, and 48 minutes interacting with comm...

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#connecting #entertaining #gaminig experience #home video games

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Core Business Impact (Entertainment)

Written by
Reviewed by
Alice A.

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